1ページ目

これはすごいですね。
あいうえおあいうえお

めくれ方が尋常ではありません。
すばらしい!

Usage

Canvas consists of a drawable region defined in HTML code with height and width attributes. JavaScript code may access the area through a full set of drawing functions similar to other common 2D APIs, thus allowing for dynamically generated graphics. Some anticipated uses of canvas include building graphs, animations, games, and image composition.

Reactions

At the time of its introduction the canvas element was met with mixed reactions from the web standards community. There have been arguments against Apple's decision to create a new proprietary element instead of supporting the SVG standard. There are other concerns about syntax e.g. the absence of a namespace.

Support

The element is currently supported by the latest versions of Mozilla Firefox, Google Chrome, Safari, and Opera. It is not natively implemented by Internet Explorer (IE) as of version 8, though support is in development for Internet Explorer 9; however, many of the Canvas element's features can be supported in IE, for example by using Google or Mozilla plugins, JavaScript libraries and either Adobe Flash or IE's proprietary VML.

DEMOより更にもう一枚追加

こちらのデモより更にもう一枚追加してみました。

<section>から</section>までを追加するだけ!簡単でした。